﻿#ifndef __LUAMGR__H__
#define __LUAMGR__H__
/*
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*/
#include <string>
#include <queue>
#include <memory>
#include "cocos2d.h"
#include "Singleton.hpp"
using namespace  cocos2d;

class LuaMgr
{
public:
	SingletonH(LuaMgr);
	void CallGlobalFunction(const std::string &name);

private:
	/*void beginCallGlobal(const char*name);

	void endCallGlobal();

	void pushString(const char*str);*/
};

#endif
